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item_id: fe62a33b46174eba9942b0a83fb6ff41
item_updated_time: 1787063474145
title_diff: "[{\"diffs\":[[1,\"Torn — Bolsa combat loadout plan\"]],\"start1\":0,\"start2\":0,\"length1\":0,\"length2\":32}]"
body_diff: "[{\"diffs\":[[1,\"# Torn — Bolsa [1550082] combat loadout plan\\\n\\\nCharacter: level 100, stats (Aug 2026): ~1.3b DEF / 1.05b DEX / ~300m STR & SPD.\\\nMidterm goal: 5b DEF, 3b DEX, 1b STR, 1b SPD (= 10b total → Ripped honor).\\\n\\\n## Standing (defence) set — wear by default\\\n- Primary: Wither gun (MP5k or TMP, 24%, ~$28M) — PLACEHOLDER.\\\n  Upgrade trigger: Wither ≥ ~40% proc, accuracy ≥ 45, price ≤ 1.5b → buy and replace.\\\n  At 24% expect ~12.5 landed hits for full ×3 stacks; stack 1 (~4 hits) is where most\\\n  value arrives. Defence fights run long, so partial stacks acceptable.\\\n- Secondary: Slow Skorpion 21% (~$25M) — same logic, filler.\\\n- Melee: Cattle Prod (~$15k, Shock = opponent misses next turn)\\\n\\\nEffect: attacker at −75% STR and −75% SPD (both additive ×3 stacks) vs DEF/DEX wall.\\\n\\\n## Attack set\\\n- Primary: Weaken Uzi 51% (1.3b) — full stacks in ~6 hits, this is the workhorse.\\\n- Secondary: Slow Skorpion (shared)\\\n- Melee: Weaken melee (cheap pickup only — same ×3 cap as Uzi, just faster stacks;\\\n  a damage melee like Macana is the alternative)\\\n\\\n## Purchase decision framework\\\n- E[landed hits to full stacks] = 3 / proc%. Hit chance adds ~1.2× more rounds.\\\n  ≤6 hits excellent, 6–10 fine for long fights, >12 = filler-grade.\\\n- Price ceilings (vs $30M anchor for 24%/decent base):\\\n  filler ≤ $100M | workhorse (30–50%) ≤ 1.5b | endgame (50%+, orange/red) ≤ 2.5b.\\\n- Tie-breaker: candidates within ~2 expected hits → always cheaper one.\\\n- Accuracy gate: acc ≥ ~45 and non-trash damage, else procs die to zero-damage hits.\\\n\\\n## Decisions made\\\n- EOD armour = post-100b-merit purchase (full set 25–40b+, prioritise Impassable % over\\\n  quality; full 5-piece set for +10% additive Impassable → ~30% zero-damage hits).\\\n  Note: Puncture ignores Impassable since 24/02/2026.\\\n- Skipped: Slow/Quicken MP5k @ 2.75b, 63% Weaken AK-47 @ 4b (redundant vs Uzi:\\\n  ~6 vs ~7.4 expected hits for 3× the price).\\\n- Taser rejected: secondary slot conflict, identical Shock effect to Cattle Prod.\\\n- Debuff caps are per-family ×3 (wither/weaken/slow/cripple all stack independently),\\\n  additive; procs need non-zero-damage hits.\\\n\\\n## Merit hunting (Aug 2026 status)\\\n- Busts: 2,369/2,500 → Aiding And Abetting close; medal ladder at 4k/6k/8k/10k.\\\n- 25× 100-EXP weapons (Specialist honor) in progress; double-dips Kapow! (71M/100M\\\n  damage), Peppered, Boss (51.8k/75k respect).\\\n- Quick wins: Stonks+Bearish via one deliberate ~$100M stock loss; Attention Seeker\\\n  (11k/25k medical items); Giant Slayer (NPC loot); ~150 default honor bars selectable\\\n  in preferences.\\\n- Tycoon: $68.1B → $100B held 112 days. Stock $44.9B; Diamond Hands possible.\\\n- Networth note: items count at market value, so gear buying barely stalls the clock.\\\n\\\n## Reminder\\\n- Regenerate API key (posted in chat 2026-08).\"]],\"start1\":0,\"start2\":0,\"length1\":0,\"length2\":2744}]"
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updated_time: 2026-08-18T14:35:54.521Z
created_time: 2026-08-18T14:35:54.521Z
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